Mario Making Mods

  • Normal user
Since: 02-26-19
I'm tired of waiting!
I want the 3DS mod so badly, if the Wii U version had never been in development, we would've have the 3DS version by now!
Just how much longer!?
Take it easy. The creator needs time to make it.
Posted on 03-13-19, 08:05 pm in wii u3dsnsmbu New Super Mario Bros. Wii/2 in SMM for Wii U and 3DS
  • Normal user
Since: 02-26-19
Can someone tell me how layers work? I wanna make some hidden areas.


Edit: Nevermind, I know how to use layers.
Posted on 03-02-19, 10:16 am in nsmbu How do I use layers in NSMBU? (rev. 1 by MarioMario369 on 03-02-19, 12:07 pm)
  • Normal user
Since: 02-26-19
Edit: Nevermind, I know how to use layers.



Well, how do you use layers? I really want to know since I am a really big fan of the NSMBU hacking community.

Well, Layer 0 is used to make these hidden areas like what you would see in Ghost Houses. Just make sure to enable "Layer 0 Spotlight" in the zone settings. Layer 1 is used for pretty much nearly everything else, except for layer 2, which is used for wall tiles. I could make an entirely different thread showing what the different layers mean.
Posted on 03-02-19, 07:07 pm in nsmbu How do I use layers in NSMBU?
  • Normal user
Since: 02-26-19
In case you were wondering on what you use layers for then this thread is for you.


Layer 0: You use layer 0 to make those cool hidden areas. Pretty cool. Protip, make sure you enable "Layer 0 Spotlight" as that's important, like here.



Layer 1: Pretty much for everything else, except........

Layer 2: You use layer 2 for wall tiles. If you put layer 2 on other tiles, well, actually nothing really happens.


Hopefully this thread helped you with your level making skills. Cya!
Posted on 03-03-19, 07:45 pm in nsmbwnsmbu How layers work