Mario Making Mods

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Since: 12-29-18
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Name MarioPossamato
User ID 1425533397
Groups Normal users
Total posts 10 (0.01 per day)
(last post 303 days ago in Modded Nso Files (Project Releases))
Registered on 12-29-18, 09:43 pm (701 days ago)
Last view 03-07-20, 07:33 am (267 days ago)
at: /thread/541068215-modded-nso-files?post=1265852980
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Presentation
Theme New Super Mario Bros. Winter Night · By Dirbaio
Items per page 20 posts, 50 threads
Layout AcmlmBoard Layout
Language Board default
RPG Status
RPG Status
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falling upwards

Welcome! Even though I'm late.

First, you will need HxD hex editor (any other hex editor will work, I just recommend HxD). Once you have downloaded and installed HxD hex editor, you will need to decompress your main Nso file so it can be edited. To decompress any Nso file, you will need hactool, which is a tool used for decompressing Nso files. Place both hactool.exe and your main Nso file on your Desktop, and open the Command Prompt by pressing the Windows key on your keyboard, type cmd and hit enter. Type, cd Desktop, hit enter and type, hactool --uncompressed=main_uncompressed -t nso0 main. It should decompress your main Nso file so it can be edited. Open HxD hex editor, and click the file button, then the open button, and choose the main Nso file on your Desktop. Press Ctrl + G, type the offset of the value you want to edit, and hit ok. Write the value specified in main_patches.txt to the bytes at the offset you specified, and press Ctrl + s to save your file when you have finished editing it. After that, you can load it with Yuzu or Atmosphere.

Comex's Youtube Channel
Posted on 01-31-20, 04:34 pm in Modded Nso Files (rev. 4 by MarioPossamato on 02-01-20, 06:20 am)
A New Project For Super Mario Maker 2

What Does This Mod Change?
Download The Mod Here
530-90_5e2a0fdc3004d.jpg — 79.13 KiB, viewed 0 times
Posted on 01-24-20, 06:53 pm in Content_Pack_2 (rev. 7 by MarioPossamato on 02-24-20, 05:25 am)



First, you will need HxD hex editor (any other hex editor will work, I just recommend HxD). Once you have downloaded and installed HxD hex editor, you will need to decompress your Block.rpx file so it can be edited. To decompress any .rpx file, you will need wiiurpxtool, which is a tool used for decompressing .rpx files. Place both wiiurpxtool.exe and your Block.rpx file on your Desktop, and open the Command Prompt by pressing the Windows key on your keyboard, type cmd and hit enter. Type, cd Desktop, hit enter and type, wiiurpxtool -d Block.rpx. It should say, decompressing, and will decompress your Block.rpx file so it can be edited. Open HxD hex editor, and click the file button, then the open button, and choose the Block.rpx file on your Desktop. Press Ctrl + G, type the offset of the value you want to edit, and hit ok. Write the value specified in Block.rpx_Patches.txt to the bytes at the offset you specified, and press Ctrl + s to save your file when you have finished editing it. If you're a Loadiine user, then after you've finished editing the Block.rpx file, you will need to decompress it with wiiurpxtool again. Note: This is not required for Cemu, only Loadiine. Open Command Prompt again, and type, cd Desktop, hit enter and type, wiiurpxtool -d Block.rpx. It should say, decompressing again, and at that point it will run in either Loadiine or Cemu.

Comex's Youtube Channel
GRAnimated's Youtube Channel
Posted on 04-25-19, 10:44 pm in Modded RPX Files (rev. 88 by MarioPossamato on 12-08-19, 08:50 pm)


Just a simple mod which changes the ground theme music in the Super Mario Bros. theme as well as many the background and many sprites, which Adds a Yo! Jaku theme to Super Mario Maker.

Download (Wii U)
Posted on 04-25-19, 10:21 pm in Yo! Jaku
No, I don't know why it shows up on the 3ds home page, but I probably said it was for 3ds accidentally :P oops. If it's the same as Wii U, I guess it could work, though...
Posted on 03-25-19, 12:00 am in Content_Pack
No, it wasn't supposed to be, but I guess it could be :P
Posted on 02-26-19, 03:39 am in Content_Pack
Just a simple mod which changes the ground theme music in all four Mario styles, as well as give Mario, Yoshi, and specific enemies special abilities (i.e. the ability to eat Bowser with Yoshi, have all NSMBU abilities for Mario in all game styles, as well as the ability to throw upwards in all four game styles). WARNING! Do not place any items in Clown cars with this mod loaded, otherwise you run the risk of your game crashing! If you want items/enemies in clown cars, I suggest placing the items/enemies above the Clown car to fall into. Thanks for checking out this mod :)
If you would like to see some of the stuff the mod changes, go to this link.
Download the mod there.
Content_Pack.jpg — 46.99 KiB, viewed 0 times
Posted on 02-22-19, 06:00 pm in Content_Pack (rev. 3 by MarioPossamato on 02-22-19, 06:22 pm)
I have some tutorials on my Youtube channel (Mario Possamato on Youtube) where you can find out how to use tcpGecko dotNET to memory edit (memory mod) Super Mario Maker
Posted on 02-11-19, 08:18 pm in Timer Edit ?