General information | |
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Name | Jim Wakelin |
User ID | 318178737 |
Groups | Normal users |
Total posts | 2 (0.00 per day) (last post 569 days ago in Problem Loading Custom Themes On Cemu (Hacking info)) |
Registered on | 05-10-19, 12:55 pm (569 days ago) |
Last view | 05-10-19, 09:27 pm (569 days ago) at: /thread/960132136-welcome-to-unimaker-mario-making-mods-fangame-friday |
Total stars received | 0 |
Total stars given | 0 |
Presentation | |
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Theme | New Super Mario Bros. Grassland · By Dirbaio |
Items per page | 20 posts, 50 threads |
Layout | 1 |
Language | Board default |
RPG Status |
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Huh, it turns out that was my problem, I was using an old version of Mario maker. Thanks! |
Posted on 05-10-19, 09:21 pm in Problem Loading Custom Themes On Cemu |
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Sorry if this is in the wrong place, I'm not sure where I should post something like this, but I was hoping someone might be able to help. I've been looking everywhere, and I managed to find a tutorial as to how to use custom themes with Cemu, however my problem is no matter what custom theme I use, the game always crashes after the intro if I have a custom graphics pack enabled. I have followed the tutorial under the FAQ, I have a folder in graphicPacks named SuperMarioMaker_nsmb, inside it contains rules.txt and the content folder, in witch I placed all of the content required for the mod. rules.txt looks like this: [Definition] titleIds = 000500001018DB00,000500001018DC00,000500001018DD00 name = nsmb! path = "Super Mario Maker/Mods/nsmb" description = Replaces the Wii U theme with New Super Mario Bros. version = 3 My file structure is: C:\Users\Shadow\Downloads\cemu_1.15.5\graphicPacks\SuperMarioMaker_nsmb\content |
Posted on 05-10-19, 04:32 pm in Problem Loading Custom Themes On Cemu |
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