It uses Lua for the UI only.
The 3DS also uses BFRES for models.
Do you think I should make extra SMM sprites for the NSMBU --> SMB bymal swap? | |
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Yes | |
No | |
Multiple voting is not allowed. 6 users has voted so far |
ModMaker
Idk how im second most active I'm now 99.9^100% dead
Since: 07-23-17
From: US |
As you guys may know, I'm a pixel artist. Although I have school now, I still want to help make some mods. So I was thinking I could make some sprites for Huseyin the Mighty's bymal swap in which he puts the bymal files from NSMBU to SMB. This will allow you to spin jump, carry objects, and other things like that, but it has no animations. Which is why I want to add them. A few things: Huseyin did the bymal swap on 3DS. I think a bymal swap has only been done on WiiU like once or twice.(and it's for WiiU) _________________________ Mr.M0d |
Posted on 10-29-17, 02:09 am
(rev. 2 by ModMaker on 10-29-17, 02:15 am)
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Since: 05-18-17
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That's not true that you need to use c++. In the Wii U version, you can just specify which animations are what frame and then add the frames to the BFRES, and on 3DS it uses lua, and it should still be a similar process to Wii U. YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ Twitter: https://www.twitter.com/granimated Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979 |
Posted on 10-29-17, 02:11 am
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ModMaker
Idk how im second most active I'm now 99.9^100% dead
Since: 07-23-17
From: US |
For real? That's cool. _________________________ Mr.M0d |
Posted on 10-29-17, 02:12 am
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Since: 05-17-17
From: Mushroom Kingdom |
It uses Lua for the UI only. The 3DS also uses BFRES for models. Old 3DS XL info:
I used to have a 3DSafe A9LH V11.3.0-36U with Luma in my CTRNAND. Since ReiNAND Reibooted and Re-Reileased, I "switch"ed back. Right now, I have boot9strap with Luma 8.0 as my CFW. Though, I'd like to see other CFW's for B9S. |
Posted on 10-29-17, 02:13 am
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ModMaker
Idk how im second most active I'm now 99.9^100% dead
Since: 07-23-17
From: US |
Oh whoops forgot to mention what it was for. _________________________ Mr.M0d |
Posted on 10-29-17, 02:13 am
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Since: 05-18-17
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3DS uses BCRES* YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ Twitter: https://www.twitter.com/granimated Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979 |
Posted on 10-29-17, 02:13 am
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Since: 05-21-17
From: Final Destination |
and on 3DS it uses lua, and it should still be a similar process to Wii U. We can't edit bch files for now. But tomorrow I'll work on something similar._________________________ YouTube |
Posted on 10-29-17, 02:15 am
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ModMaker
Idk how im second most active I'm now 99.9^100% dead
Since: 07-23-17
From: US |
Ok guys. This project starts tomorrow. Out _________________________ Mr.M0d |
Posted on 10-29-17, 02:17 am
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Since: 05-18-17
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Wii U BYAML swaps are pretty easy, I can try to do it with you and add the stuff to the BFRES file YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ Twitter: https://www.twitter.com/granimated Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979 |
Posted on 10-29-17, 02:17 am
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ModMaker
Idk how im second most active I'm now 99.9^100% dead
Since: 07-23-17
From: US |
Ok, Mission Bymal is in action. I will make the sprites starting now. _________________________ Mr.M0d |
Posted on 10-29-17, 12:53 pm
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Since: 09-10-17
From: Probably frozen in time |
It's tomorrow |
Posted on 12-01-17, 12:57 am
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