Mario Making Mods

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Since: 05-21-17
One queston. Mario Maker 3DS too ?
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Posted on 05-21-17, 12:43 pm in Toad Chat
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Since: 05-21-17
As the title says, it's New Super Mario Bros. 2 in Super Mario Maker 3DS.
Screenshots (not final):



Release: I hope in the next days.


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Posted on 05-21-17, 02:56 pm in 3ds NSMB2 Grassland theme
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Since: 05-21-17
They're probably being worked on already. ^^
They ? I'm workin on that alone...
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Posted on 05-21-17, 03:57 pm in 3ds NSMB2 Grassland theme (rev. 1 by Hüseyin the Mighty on 05-21-17, 03:58 pm)
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Since: 05-21-17
This is awesome! It looks infinitely better than the Acorn Plains theme :)
definitely
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Posted on 05-22-17, 07:55 pm in 3ds NSMB2 Grassland theme (rev. 1 by Hüseyin the Mighty on 05-22-17, 07:56 pm)
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Since: 05-21-17
I could port all these themes to 3ds.
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Posted on 05-22-17, 09:55 pm in wiiu Hack Navigation!
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Since: 05-21-17
I got banned on the 3DS ¯\_(ツ)_/¯
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Posted on 05-25-17, 10:56 pm in Toad Chat
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Since: 05-21-17
The 3D-Mode works great, but i don't need that.
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Posted on 05-26-17, 10:25 pm in Toad Chat
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Since: 05-21-17
Use Yata+ to create bcstms. You can use .wavs as input, you can loop and get the bcstm.
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Posted on 05-27-17, 09:31 pm in 3dscompleted Song Import - Daniel T Gaming Disstrack #2
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Since: 05-21-17
-Being alive

-loving toast

-being a Nintendo Fan
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Posted on 05-28-17, 12:58 am in What are your greatest life achievements?
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Since: 05-21-17
I already made a 3DS Version, but I made the tiles myself. I'll post a thread in the next days.
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Posted on 06-06-17, 01:16 am in SMAS SMB1 Overworld theme
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Since: 05-21-17




SMBNext: Halloween Special DX & SMBNext: Demo are out now!
The downloads and guide is down below.




- Fun new levels
- Brand new world themes
- Fresh soundtrack with some returning tracks
- New and returned enemies and level mechanics




Super Mario Bros. Next is a non-profit, fan created modification for New Super Mario Bros. 2.
We aim for quality, and wish to release a game that will be as enjoyable as any other NSMB game, if not better.

This project is in active development, and the team is hard at work producing new content for the community.
This thread will be actively updated as development progresses.
















f you would like to see more information and updates about SMBNext, report bugs/give feedback, or
just chill out with the devs, you can join our Discord server linked below.

https://discord.gg/A5QWV3g



Level Design & Revisions:
Gimzie
Toms

Graphics & Layout:
Huseyin the Mighty
DarkComet
naknow
Gimzie
Explos

Music:
Danominator
MikaMusic
AM4

Reverse Engineering & Programming
RicBent
Explos

Testing:
mariomaster1
naknow

CoinKiller Development:
RicBent
Gimzie
Explos



StapleButter
Noivern
TCPixel
Skawo
Gota7

Everyone who made 3DS modding possible
The SMBNext Community

Nintendo

_______________________________________________________________________

This is a non-profit modification that is created by the community,
and is in no way related to, or endorsed by, Nintendo.


Nintendo reserves all rights to the Super Mario franchise, as well as any of its subsidiaries and properties.



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Posted on 06-06-17, 01:39 am in nsmb2w.i.pdemo Super Mario Bros. Next (rev. 14 by NightYoshi370 on 03-20-19, 03:59 pm)
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Since: 05-21-17
Super Mario Maker 3DS:

Anyone knows ho to change the sprite textures and/or the question block animation ?
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Posted on 06-06-17, 06:50 pm in q&a Ask your SMM hacking questions here.
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Since: 05-21-17
I'm making the SMB SNES Style in Super Mario Maker 3DS.

Screenshots:



Finished:
-Tileset
-custom music

To do:
-Changing the sprite textures
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Posted on 06-06-17, 07:32 pm in 3dssmb Super Mario All Stars Ground (rev. 1 by Hüseyin the Mighty on 06-06-17, 07:33 pm)
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Since: 05-21-17
I saw your Wii u version. In the wii u version what is the size of one tile ? On the 3DS one tile is 16x16 big.
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Posted on 06-06-17, 09:46 pm in 3dssmb Super Mario All Stars Ground
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Since: 05-21-17
I can make a logo too, if someone wants.
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Posted on 06-06-17, 11:21 pm in websitelogo Should we use Wally's new logo? (rev. 2 by Hüseyin the Mighty on 06-06-17, 11:22 pm)
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Since: 05-21-17
You can replace the Newer SMBWii Music too (the .er files)
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Posted on 06-07-17, 12:47 am in plan stagerecruitingideas welcome Unnamed NSMBW Community Hack
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Since: 05-21-17
Actually it's easy. You create a brstm, like everytime. Put it in a hex editor and rename the end of the file from ".brstm" to ".er". Then it should work.
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Posted on 06-07-17, 01:14 pm in plan stagerecruitingideas welcome Unnamed NSMBW Community Hack
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Since: 05-21-17
I can export files, but not import .
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Posted on 06-08-17, 09:45 am in q&a Ask your SMM hacking questions here.
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Since: 05-21-17
Demo is released now!
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Posted on 06-12-17, 01:03 am in nsmb2w.i.pdemo Super Mario Bros. Next
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Since: 05-21-17
First of all, this is a tutorial for the 3DS Version.

1. Get your sprite. It's located in "romfs/Model. It's a .szs file.
2. Open the file in Ohana3ds rebirth and export the .bch.
3 Create a new folder (I did it on my desktop).
4. Start ohana3ds (not rebirth) and open the .bch file.
5. export all the textures into the new folder you created.
6 Edit them. Every image is a frame of the animation.
7. If you are finished, import the new images into the opened .bch in ohana3ds and save.
8. Download 3DS SZS Packer 1.1.
9. Start it.
10. The filename has to be the same as that one you replace.
11."SZS save loc" is the output location. I selected my desktop.
12."SZS source folder" is the folder, that contains the edited .bch.
13.Press "Pack SZS" and it should be compressed as .szs.
14 Copy it into "romfs/Model" and overwrite the original. It should work.

My result:


I edited the SMB1 mario sprite.
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Posted on 06-14-17, 11:53 am in tutorial3ds How to change the mario sprite (rev. 1 by Hüseyin the Mighty on 06-14-17, 01:30 pm)