You don't actually need the .lh format. It's just a compression. Download the newer decompressed version from zementblocks Google Drive. They have those files decompressed
theninja1000
Check bio for ban reason
Since: 06-06-17
From: UK |
I watched one of LM's videos before he deleted them, and it had stuff such as hex editing and that BGA's are the hardest to edit and that? |
Posted on 06-08-17, 09:42 pm
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Since: 05-22-17
From: Italy |
Yeah, that. Hex editing is probably required for hard coded things. _________________________ YouTube : https://youtube.com/user/ollychannel78
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Posted on 06-08-17, 09:47 pm
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theninja1000
Check bio for ban reason
Since: 06-06-17
From: UK |
Hex editing is required apparently if you're using a different filename? |
Posted on 06-08-17, 09:48 pm
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Since: 05-20-17
From: United States |
Probably I'd imagine that ninty hardcoded the way the bg scroller works so that us noobs can't tamper with it fuckin' weebs _________________________ |
Posted on 06-09-17, 01:28 am
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Since: 05-22-17
From: Italy |
Hex editing is not required for filenames. However, renaming a background externally is not enough, you must open it with BrawlBoc and rename all the subfiles to match. _________________________ YouTube : https://youtube.com/user/ollychannel78
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Posted on 06-09-17, 07:49 am
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Since: 05-23-17
From: Yeah, no. |
Well, it depends. If you want to make a BG with a single texture, use this. https://mega.nz/#!WdZmlAgQ!xhGSSQqwoU15VpFkAZvv9HnA7MdyCdz3aYxlPKNJVaY Or, you could use an existing BG and texture edit it. You can try replacing the models of other tilesets, but I'm not exactly sure how. :P I'll make a proper tutorial on how to make a custom background later. _________________________ |
Posted on 06-09-17, 12:19 pm
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MasterVermilli0n
Dat weeb NSMBU hacker though :3
Since: 05-18-17
From: Not under a rock! :3 |
Hex editing is not required for filenames. However, renaming a background externally is not enough, you must open it with BrawlBoc and rename all the subfiles to match. That is also the case with tilesets.(NSMBU too) Stella is best waifu. :3
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Posted on 06-10-17, 01:22 pm
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Since: 05-22-17
From: Italy |
And it's much easier than opening and re-saving it in Puzzle/PuzzleHD :P _________________________ YouTube : https://youtube.com/user/ollychannel78
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Posted on 06-10-17, 03:19 pm
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MasterVermilli0n
Dat weeb NSMBU hacker though :3
Since: 05-18-17
From: Not under a rock! :3 |
PuzzleHD is in fact needed. (For NSMBU) Stella is best waifu. :3
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Posted on 06-10-17, 03:40 pm
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Since: 05-22-17
From: Italy |
Wait. Isn't it available already ? _________________________ YouTube : https://youtube.com/user/ollychannel78
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Posted on 06-10-17, 09:12 pm
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Since: 11-29-17
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how do you make arc.LH files |
Posted on 11-29-17, 02:31 pm
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Since: 05-21-17
From: Final Destination |
why do you want to make them? _________________________ YouTube |
Posted on 11-29-17, 02:32 pm
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Since: 11-29-17
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well I want a new sprite for the original creatures like newer but I con't find out how |
Posted on 11-29-17, 08:30 pm
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Since: 05-17-17
From: Mushroom Kingdom |
You don't actually need the .lh format. It's just a compression. Download the newer decompressed version from zementblocks Google Drive. They have those files decompressed Old 3DS XL info:
I used to have a 3DSafe A9LH V11.3.0-36U with Luma in my CTRNAND. Since ReiNAND Reibooted and Re-Reileased, I "switch"ed back. Right now, I have boot9strap with Luma 8.0 as my CFW. Though, I'd like to see other CFW's for B9S. |
Posted on 11-30-17, 12:46 am
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Since: 11-29-17
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ok I'll try |
Posted on 11-30-17, 02:08 pm
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Since: 06-06-17
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well I want a new sprite for the original creatures like newer but I con't find out how you need to code custom sprites, making a new .arc file won't magically spawn it in. |
Posted on 12-07-17, 01:02 am
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