Mario Making Mods

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Since: 03-03-18
If anyone’s interested, I would be happy to port costumes to ReMaker, but I have no idea what the process is between 3ds and Wii U. If anyone could educate me on the method of doing so, I can try my best.
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Posted on 03-09-18, 02:27 pm
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Since: 03-05-18
That sounds great! I've made a (Corel) Paint Shop Pro script for converting SMM tilesets to REMaker files, BUT -- well, I'm not sure whether or not the grid version of the SMM tilesets is default. I've seen it both ways, but I made the script for the version *without* gridlines.
Posted on 03-09-18, 04:55 pm
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Since: 03-03-18
Cool! That could be really useful. If it doesn’t work out due to some issue, I can just use an image of every animation frame for the costume and replicate it.
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Posted on 03-09-18, 09:25 pm
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Since: 03-05-18
https://www.dropbox.com/s/4t6ngwjwywkaivb/NSMB.png?dl=0 (NSMBU tileset thanks to a GBAtemp user -- Garblant, I think?)
This tileset will most likely be released when I find a better rip of the NSMB backgrounds -- I'm having a bit of a time getting them to tile seamlessly.

It definitely works, though I ended up making a separate script for coins. I imagine if Paint.net has the same capabilities, a script can be written for that, as well. I haven't written a script for costumes yet, but that would be neat. Especially if I do that for all 153 Mario Maker costumes...

- Wrote a script for it. It definitely cuts a lot of the time, though there may be one or two frames that could use some adjustment. The script does only work with the ripped sprites from The Spriter's Resource, though... I'll have to write a new one for custom costume ports.

- Almost done with the vanilla Mario Maker costumes. This, of course, does not account for SFX, name data, or anything like that. They'll all be given a generic "Costume, Mario Maker" to start with. I'll also have to rename all of the folders from "7 (Copy 135)" etc. to "7" "8" "9" (etc.), as I'd been doing this for efficiency.
Posted on 03-09-18, 10:06 pm (rev. 4 by Unsavory Maggot on 03-10-18, 02:38 am)
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Since: 03-03-18
I could probably get this tileset to work, its just a few copy and pastes. It looks really good, and I have a lot of nostalgia attached to that game. Can't wait to see it in action!

EDIT: Also! For the sound effects, The Spriters Resource has a sister website called The Sounds Resource. That could probably be useful for the SFX. That's where I get all mine. The ones from the Luigi costume are from Mario Party 9 and of course, the SMB3 ones are from SMB3. Everything's pretty authentic, but be sure to remember it only seems to be for sound effects, and in SMB the death sound is usually a mixture of a sound effect and soundtrack.

EDIT #2: Although I don't intend for you to use it, as an example I made a NSMB background that loops seamlessly. The video is attached as a file.
Attachment: 2018-03-10 11-51-58.mp4
4.39 MiB — Downloaded 51 times

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Posted on 03-10-18, 04:08 pm (rev. 2 by R4z079 on 03-10-18, 05:15 pm)
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Since: 03-05-18
I started a separate thread, to avoid hijacking yours. The good news is, the tileset is ready for you to use! I'm also working on a NSMB Mario. Big Mario, that is. I know there are already NSMB Marios for REMaker, but I'm crazy nitpicky -- it has to be *just* right. I also ported all 153 Mystery Costumes.
Posted on 03-10-18, 05:27 pm (rev. 3 by Unsavory Maggot on 03-10-18, 05:31 pm)