Mario Making Mods

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Since: 07-25-17
Nice theme!

Thanks! I'm planning on re-making it very soon,
though
Posted on 02-15-18, 08:38 pm in 3dssmwwii uswitch Volcano Theme
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Since: 07-25-17
The Wii U version has files that would go with the 3ds version. Could you make an actual Wii U version? (Unless I'm missing something)

I'm not sure what you mean? Iirc everything was fully ported to Wii U. Can you please tell me what hadn't been?
Posted on 02-19-18, 03:55 am in 3dssmwwii uswitch Volcano Theme
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Since: 07-25-17
There are still .cstm files in the Wii U version, and I don't see any szs files

Okay, will try to fix. Right now I'm working on a major overhaul of this mod, and idk how long it will take to finish the update.
Posted on 02-21-18, 07:42 am in 3dssmwwii uswitch Volcano Theme
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Since: 07-25-17
All right then

Finished the update! Now I've just gotta get it ported to Wii U. So far Buntendo's done the tilesets, background, and music.
Posted on 03-09-18, 04:39 am in 3dssmwwii uswitch Volcano Theme
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Since: 07-25-17
👀

EDIT: Thanks for the shout out :D
Posted on 03-13-18, 07:19 pm in 3ds Black Hole Glitch (rev. 1 by Epic_stuff on 03-13-18, 07:44 pm)
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Since: 07-25-17
Update time!
Posted on 07-11-18, 07:27 pm in wii u3dssmb1smb3smw Super Mario Maker All-Stars (+Super Mario World)
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Since: 07-25-17
Hi everyone, I'm back! I know this theme keeps getting re-made, but I just wanted to try my hand at it. Feel free to port to Wii U. This is more of a filler theme, as I'm currently working hard at making an All-Stars mod. Here are some pics!

Images:










Background:



Tileset:


Credit to MrStickventures for the original background, tileset, and idea. (https://i.imgur.com/6QDcbvQ.png)
Download

https://www.dropbox.com/s/zp8e3pdobr7llbl/Beach3DS.rar?dl=0

-Music: MK8 - "Dolphin Shoals (Highlight Reel"), editor song by insaneintherainmusic
-(pretty much) 1:1 tileset
-(pretty much) 1:1 background

-----------------------------------------------------------------------------------------------------------------------------------

Please report any issues to me so I can fix them, thank you!
Posted on 07-27-18, 01:19 am in smw3ds Beach Theme (rev. 2 by Epic_stuff on 07-27-18, 06:17 pm)
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Since: 07-25-17
Can you upload the bg?
I'm gonna port the mod to Wii U

Done.
Posted on 07-27-18, 06:17 pm in smw3ds Beach Theme
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Since: 07-25-17
I've been wanting to work on this for a long time now, and I've even had a song in mind for it. Unfortunately, due to the lack of animation editing, I couldn't do it. Now I can, and here it is!

Images [3DS]:







Background:



Tileset:



Credit to Im the Red Spy for the original background, Buntendo for assisting me with the final tileset, and tee for the full Wii U port.

Downloads


-----------------------------------------------------------------------------------------------------------------------------------

Please report any issues to me so I can fix them, thank you!
Posted on 07-27-18, 08:06 pm in smw3dswii u Outside Ghost House (rev. 6 by tee on 10-10-18, 08:46 pm)
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Since: 07-25-17
This looks very good! Great job. :)
Thanks!
Posted on 07-27-18, 08:14 pm in smw3dswii u Outside Ghost House
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Since: 07-25-17
Holy moly, this is awesome!
Thanks (*≧▽≦)
Posted on 07-27-18, 09:59 pm in smw3dswii u Outside Ghost House
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Since: 07-25-17
Hi guys! Today I have ported Epic_stuff's wonderful outside ghost house mod to WiiU.
I will try and get some screenshots soon.
Download is below.

Aww, thank you!
Posted on 08-03-18, 08:04 pm in wiiu portwiiu Epic Stuff Port Collection
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Since: 07-25-17
This is a centered upside-down cannon. Not sure what you'd want to use it in, but here it is. Looks best on upside-down pipes.




IMPORTANT:
Due to the nature of this bug, you cannot edit anything while it is on or near the screen, or it will simply get put back on the grid. As a result, you have to finish the area you are placing it in before-hand.

Step 1:
Place a cannon (be it red or black) on top of a big muncher. It needs to be in a stack.


Step 2:
Move the ground you want the cannon on, over the cannon. In this example, I use a pipe. Choose the opposite direction you want it to fire in. Top right is going to be bottom left, and so on.


Step 3:
Place a big lava bubble directly over the muncher.


Step 4:
Drag the lava bubble far away from the cannon, and delete it. Return to the cannon, and voila!
Posted on 08-03-18, 08:38 pm in tuturial Centered upside-down cannon (rev. 1 by Epic_stuff on 08-03-18, 08:40 pm)
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Since: 07-25-17
Huh, cool technique!

Posted on 08-03-18, 08:43 pm in tuturial Centered upside-down cannon
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Since: 07-25-17

Tee made a wii u port .so that's cool.


I might make a video on this, so stay tuned


Posted on 08-03-18, 08:45 pm in smw3dswii u Outside Ghost House
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Since: 07-25-17
It's as pointless as it sounds.



Step 1:
Place a big muncher underneath the enemy.


Step 2:
Slightly move the enemy until it stacks onto the muncher. You could also create the stack before the ceiling.


Step 3:
Place a big lava bubble directly over the muncher, then delete the lava bubble.


Aaaand that's it.
Posted on 08-03-18, 09:15 pm in tuturial Centered right-side up enemies under ceiling
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Since: 07-25-17


A really average level I made to test the Outside Ghost House theme. Starts off with a "puzzle" section, then enters a really difficult vine parkour section.

Download:
https://smmdb.ddns.net/api/downloadcourse?id=5b64cd464ebec1aeb9189ef0&type=zip
Posted on 08-03-18, 09:58 pm in The Overgrown Garden
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Since: 07-25-17
Isn't this one of the steps to do the black whole glitch? Still looks good BTW, but I am just curious

1. Not really. Just a bug used to put enemies in-between tiles.
2. Thanks.
Posted on 08-03-18, 10:06 pm in tuturial Centered upside-down cannon (rev. 1 by Epic_stuff on 08-03-18, 10:06 pm)
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Since: 07-25-17
How did you get such high FPS? And what did you use to record the footage to upload onto YouTube?
Posted on 08-03-18, 10:17 pm in Overcooked (rev. 1 by Epic_stuff on 08-03-18, 10:17 pm)
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Since: 07-25-17

Oh, uh.. Thanks.

Posted on 08-06-18, 05:02 pm in Overcooked (rev. 1 by NightYoshi370 on 08-07-18, 05:49 am)