Mario Making Mods

  • Normal user
Since: 02-07-18
From: Japan
How to modify Super Mario Maker's Sound.pack to normalize Fanfare Boss Music Bonus Music
1 Unpack Sound.pack in your preferred way (SARCExtract, etc.)
2 Unpack CourseScene.bars and CourseSceneBGM_XX.bars (M1 M3 MW WU)
3 Open bameta of BGM file with barFolder's bamata and bfstp in Haxeditor
Move to 0x2B of 4 offset and rewrite it to 05
5 Save and pack with SARCPacker
6 Please enjoy!

Notes
Please do not use Wexos Toolbox
Also, the wav file to convert to bfwav should be 32000 kHz

CourseScene's WU_DOWNFANFARE MW_BGM_PlayerDown M3_PlayerDown M1_DownFanfare
M1_CastleClearFanfare Do not edit M1_CourseClearFanfare
Soft lock will be done after course clearance or mistake!

Screen shot


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Posted on 02-15-18, 12:16 pm (rev. 1 by princess ripblue on 02-24-18, 11:09 am)
BuntendoUser is Offline
cool dude
  • Administrator
Since: 09-23-17
From: mars
Holy shit, thank you! I've been modifiying sound.pack to only have weird side effects but this actually works! I seriously can't thank you enough.
_________________________
Discord - Buntendo#4069
Twitter - @buntendoswitch
Switch - SW-7334-1776-1312
Posted on 02-15-18, 12:34 pm
  • Normal user
Since: 12-08-17
From: Canada
Thank you for the tutorial ! Also how do you replace sound effects ?
Posted on 02-17-18, 11:58 pm
  • Normal user
Since: 02-07-18
From: Japan
There is also a way to replace bfwav to replace sound effects
It requires NW4F_WaveConverter
Please download from https://github.com/ziggyhacks/MK8-Voice-Tools
If you change the bameta file of sound effect to 0x2B to 05, you can also play it with bfstm
In that case, create bfstm with the same name as bameta's file name and put it in the stream folder
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Posted on 02-18-18, 02:33 am
  • Normal user
Since: 05-18-17

is there a way of adding sound effects? for the mod i'm making for MayroSMM, i enabled wall jumping and ground pounding and spin jumping, but only when you start to ground pound has a sound right now.
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 02-18-18, 02:35 am
  • Normal user
Since: 02-07-18
From: Japan
Well, it's impossible to add a sound effect
Excuse me...
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Posted on 02-18-18, 02:42 am
  • Normal user
Since: 12-08-17
From: Canada
But... you did it in your SMB3 SMAS mod, right ?
Posted on 02-18-18, 02:43 am
  • Normal user
Since: 02-07-18
From: Japan
You replaced it.
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Posted on 02-18-18, 02:48 am
  • Normal user
Since: 01-11-18
From: Australia
is there a way of adding sound effects? for the mod i'm making for MayroSMM, i enabled wall jumping and ground pounding and spin jumping, but only when you start to ground pound has a sound right now.
You could try adding the sound effect from the SMW or NSMBU theme to the M1_Player .bars file in Sound.pack. The SMW sound for a spin jump is MW_KurukuruJump.bfwav, so try adding that and the bameta to the M1_Player bars file and rename both to M1_KurukuruJump.bfwav or something. I don't know if this method will work, but it's worth a shot.
Posted on 02-18-18, 02:58 am
  • Normal user
Since: 05-18-17

M3* and i'll try it!
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 02-18-18, 03:08 am
  • Normal user
Since: 02-07-18
From: Japan
M3* and i'll try it!
Unfortunately the sound effect was not played in that way
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Posted on 02-18-18, 03:20 am
  • Normal user
Since: 05-18-17

o rip
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 02-18-18, 03:20 am
  • Normal user
Since: 12-08-17
From: Canada
Do you know how to change sprite effects ? (like bomb explosions, lava splash...)
Posted on 02-18-18, 03:26 am
  • Normal user
Since: 05-18-17

the particle? it's uneditable right now unless your fine with just changing color
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 02-18-18, 03:28 am
  • Normal user
Since: 12-08-17
From: Canada
Changing the SMW lava splash and fire around fish to blue ? Is that possible ?
Posted on 02-18-18, 03:30 am
  • Normal user
Since: 05-18-17

https://gamebanana.com/tools/6284 this should work for changing colors in the PTCL in System.pack
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 02-18-18, 03:32 am
BuntendoUser is Offline
cool dude
  • Administrator
Since: 09-23-17
From: mars
i tried that and the program crashed when i opened the ptcl file
_________________________
Discord - Buntendo#4069
Twitter - @buntendoswitch
Switch - SW-7334-1776-1312
Posted on 02-18-18, 03:35 am
  • Normal user
Since: 12-08-17
From: Canada
It's weird, I only changed MW_course_clear_fanfare and MW_castle_clear_fanfare and the game still softlocks in SMB1.
Posted on 02-28-18, 12:59 am
  • Normal user
Since: 02-07-18
From: Japan
Well ... It is inexplicable that only the fanfare of SMB skin is soft locked, but no countermeasure exists
Only the costume Mario with the exclusive fanfare is not locked
Or you only have to disable M1 skin
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Posted on 02-28-18, 05:52 am
  • Normal user
Since: 12-08-17
From: Canada
Could you post a Sound.pack that normalizes bonus and boss musics for all styles ? Because we're having a big issue with it right now.
Posted on 03-10-18, 11:33 pm