Mario Making Mods

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Debian is a better distribution in my opinion.

Back on-topic however, as a user of Windows XP SP3 up until today (switched to Vista SP2), support is literally on its last legs and will probably be gone by Q1 2018.

why not just use windows 7? its got a little more official support left in it unlike vista iirc

7 has telemetry spying updates in every Patch Tuesday nowadays and tries to force updates and prevent you turning off the Windows Update service, like 10, since a while ago.

@Samplasion: Vista SP2 was a rock solid and damn good OS, it’s the RTM that was slow and crappy.
I hate Vista anyways, I dunno why

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Posted on 12-01-17, 05:25 pm in Windows XP
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[…][…]
That BG is Lake Lamode from Super Mario Odyssey, right?

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Posted on 12-01-17, 08:15 pm in wii usmb1 Replace Weird Mario with Luigi!
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At least i tried.

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Posted on 12-02-17, 11:37 am in wii usmb1 Replace Weird Mario with Luigi!
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Can I port to 3DS?
Also, I think it goes over SMB3 Overworld, right?


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Posted on 12-03-17, 02:29 pm in Smb3 snowy (rev. 2 by Samplasion on 12-03-17, 05:39 pm)
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EDIT: Here it is!
Attachment: Snowy SMB3.rar
8.62 KiB — Downloaded 43 times


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Posted on 12-03-17, 05:39 pm in Smb3 snowy (rev. 1 by Samplasion on 12-03-17, 06:03 pm)
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Wario is back, this time on the Nintendo 3DS!

There's not much I can say (apart from saying this goes over NSMBU's Mario), so watch the video!

sorry for the low quality

All textures made by me.



Download in the attachments

| | | | |
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Attachment: Model.rar
538.16 KiB — Downloaded 82 times


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Posted on 12-05-17, 07:13 pm in New Super Mario Bros. U: Wario for Nintendo 3DS (rev. 3 by Samplasion on 12-05-17, 07:34 pm)
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Yeah I know, but that would require a model change, and I don’t know where to find one.

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Posted on 12-06-17, 06:00 am in New Super Mario Bros. U: Wario for Nintendo 3DS
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Yes, it does have one. It's called stoop.0 and is found in M1_MarioMdl.szs/.bch

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Posted on 12-09-17, 10:07 am in 3ds Captain Toad Mystery Mushroom over vanilla Mystery Mushroom (rev. 1 by Samplasion on 12-09-17, 10:10 am)
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Is this 3ds or wiiu?

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Posted on 12-18-17, 05:13 pm in wii u Mario Maker Halloween theme
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Hey Buntendo, I made a port to the 3ds (and sorry for the other ones, this is better quality): Link here

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Posted on 12-18-17, 06:10 pm in smwwii u Windows 98 in Super Mario Maker
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Is the music supposed to be nothing?
EDIT: Port here

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Posted on 12-20-17, 05:01 pm in smo spoilerswii usmb1 Nimbus Arena / Cloud Kingdom (rev. 2 by Samplasion on 12-20-17, 05:22 pm)
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I use Atom on all systems (but Linux, on which I use the standard editor)

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Posted on 12-31-17, 04:25 pm in Text editors thread
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Can you make me a Super Mario Odyssey theme, please?

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Posted on 01-02-18, 03:35 pm in Post Layouts Guide
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4. The "MMM Red" theme is actually a stolen theme from NeoMarioGalaxy. Someone gave them to me but never mentioned that he stole it from somewhere else.
And about #4. I don't want a stolen theme to be our site's main theme.
I remember the Blue MMM theme, but I never thought they were stolen
I've been thinking of adding a "Theme Category" feature to the edit profile page, which will allow you to pick from 3 (4 if treeki lets me keep Slatebit) theme categories: Tierage's Themes category, Blargboard Category, NSMB category and Slatebit Category. This will allow the page to look much nicer, more consistant, non stolen, and overall improve quality.
I like this idea
We can also add SMB1 OverWorld and SMB1 Underground.
I am ok with this

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Posted on 01-03-18, 10:43 am in Theme Problem
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ok then

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Posted on 01-03-18, 06:42 pm in Post Layouts Guide
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He's right though, we have to focus on making mods replacing slots that aren't already taken (or at least not to much). Unlike Riivolution, SDcaffine doesn't allow to choose a mod from the SD card so it would be more convenient to put as many mods as possible in one copy of the game.
No, SDCafiine allows for multiple mods in a single SD card, by letting choose the mod at the start of the game


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Posted on 01-04-18, 02:48 pm in q&a Ask your SMM hacking questions here.
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EDIT AGAIN: This method doesn't work.



Even if you set all of the paths and names correctly, the edited .szs file will not load in-game.

When you load the .szs into Ohana Rebirth, the file contained in it is Output.bch

When you're done editing it in the original Ohana and use SZSPacker to reinsert the bch, if you open the szs in Rebirth the new filename inside is now file_0000.bch instead of Output.bch

I'm not sure if that's the reason why it won't load in-game, but following this tutorial didn't work for me.

The only things I managed to change in-game were editing the ground and some other tiles using Kukkii for the .ctpk TileData textures, and replacing .bcstm music files.
It depends: in the 3DS version the only editable sprites are mario's and bowser's

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Posted on 01-05-18, 08:47 am in tutorial3ds How to change the mario sprite
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My name is Samplasion11 on the Java version


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Posted on 01-05-18, 07:43 pm in Minecraft
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Not until we fix a huge bug with sprite editing.
I'm hating the 3ds for being dumb
/me throws knife at 3DS

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Posted on 01-08-18, 10:24 am in wii usmm2 wip Super Mario Land 2: Six Golden Coins (rev. 1 by Samplasion on 01-08-18, 10:25 am)
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This is my level for the contest.
I actually haven't got any screenshot yet, but you can download it:
3DS download
Wii U download
It'd be better if you use this: 3dspaused NSMBU Snow theme (Paused once I get mu PC back from assist.), but it's not needed

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Posted on 01-08-18, 12:13 pm in nsmbulevel Random Plains (rev. 1 by Samplasion on 01-08-18, 12:43 pm)