Mario Making Mods

BuntendoUser is Offline
cool dude
  • Administrator
Since: 09-23-17
From: mars
I may do a tutorial on how to do this

too late

click me to go there
_________________________
Discord - Buntendo#4069
Twitter - @buntendoswitch
Switch - SW-7334-1776-1312
Posted on 01-31-18, 01:41 am (rev. 1 by Buntendo on 01-31-18, 01:41 am)
  • Normal user
Since: 06-29-17
From: Germany
I may do a tutorial on how to do this

too late

click me to go there

Hey, nice :)

The only thing we need to find out, is how we get the BG to move like in Super Mario World. It has nothing to do with the model, because using a BG from SMW in M1 or M3 will change nothing.
Posted on 02-10-18, 04:10 pm
  • Normal user
Since: 05-18-17

It has something to do with the 3D model of it, there's an extra big square in the model.
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 02-10-18, 04:12 pm
  • Normal user
Since: 06-29-17
From: Germany
Alright, i gave the mod an update! It now uses fanfares for Bonus, Boss and Star music. Thanks to otomo, who made me find out, how these fanfares work :)
Here's the changelog:
-Added Fanfares (Star, Boss, Bonus Music and more), however, Death and Goal music still does not work
-Improved Bowser and Bowser Jr's statues from the castle theme
Posted on 02-11-18, 10:09 pm
  • Normal user
Since: 01-16-18
B-E-Autiful
Posted on 02-12-18, 01:58 am
  • Normal user
Since: 02-07-18
From: Japan
Thank you
Goal Music Replace!
http://www.mediafire.com/file/ikeb0wk7fge2ope/Sound.zip
_________________________
Posted on 02-12-18, 06:20 am
  • Normal user
Since: 06-29-17
From: Germany
Hmm, i will try to look, if there's a way to get the goal and death fanfare working without softlocking the game (may it works when replacing the bfstp instead of only using the bfstm).
I don't get it, why Nintendo made something like this so needles complicated :P
Posted on 04-04-18, 06:13 pm
  • Normal user
Since: 04-06-18
From: Chile
I'm working on the lost levels mod, here is the look of the lost levels game:
Posted on 04-06-18, 09:52 pm (rev. 1 by Guscraft808Beta2 on 04-06-18, 09:53 pm)
  • Normal user
Since: 03-05-18
This is pretty amazing, but I can't get your download link to work. ???
Posted on 04-07-18, 12:31 pm
  • Normal user
Since: 10-25-17
Hey there - the game crashes if you try to save to anything besides the top two themes. Spent a good hour creating a course only for it to crash and get lost =(

Going to try and create a course, then switch to overworld to save it =)
Posted on 04-23-18, 05:24 pm
  • Normal user
Since: 06-29-17
From: Germany
Hey there - the game crashes if you try to save to anything besides the top two themes. Spent a good hour creating a course only for it to crash and get lost =(

Going to try and create a course, then switch to overworld to save it =)
Hmm, that's strange! It has something to do with Static.pack (used to add new backgrounds). I have to look into this...

Sorry for the crash! :P
As a workarround, switch the theme to overworld or underground, save it, then restart the game without any mods applied, switch it to the theme you want and save it.
Posted on 04-24-18, 08:38 am
BuntendoUser is Offline
cool dude
  • Administrator
Since: 09-23-17
From: mars
I know the problem. The reason for the crash is because the game is looking for files that do not exist. These files are inside of M1_ThumbnailSkin.pack. Inside this file are smaller versions of the Vanilla SMM backgrounds. There should be 4 by default, M1_S_DV_Sky.szs, M1_S_DV_Plain.szs, M1_S_DV_Water.szs, and M0_S_DV_Black.szs. If you added a background with the file name "MA_Field_Plain.szs" for example, you will need to add a "MA_S_DV_Plain.szs" into the file. This can be done by extracting the pack, adding the new small background files, and repacking.. or Add the new small background files with Wexos's Toolbox, rename them to be "Model/MA_S_DV_Plain", etc. The fix is quite easy to do, although a bit time consuming if you have added a lot of backgrounds.
_________________________
Discord - Buntendo#4069
Twitter - @buntendoswitch
Switch - SW-7334-1776-1312
Posted on 04-24-18, 09:34 am
  • Normal user
Since: 06-29-17
From: Germany
I know the problem. The reason for the crash is because the game is looking for files that do not exist. These files are inside of M1_ThumbnailSkin.pack. Inside this file are smaller versions of the Vanilla SMM backgrounds. There should be 4 by default, M1_S_DV_Sky.szs, M1_S_DV_Plain.szs, M1_S_DV_Water.szs, and M0_S_DV_Black.szs. If you added a background with the file name "MA_Field_Plain.szs" for example, you will need to add a "MA_S_DV_Plain.szs" into the file. This can be done by extracting the pack, adding the new small background files, and repacking.. or Add the new small background files with Wexos's Toolbox, rename them to be "Model/MA_S_DV_Plain", etc. The fix is quite easy to do, although a bit time consuming if you have added a lot of backgrounds.

Ah, i understand! Now i also know, why these thumbnails looked like the original, even if a mod is applied.
Thank you so much, Buntendo :)

FIX IS UPLOADING... DONE!

Version 1.2 can be downloaded here!
Posted on 04-24-18, 10:45 am (rev. 1 by Louis Miles on 04-24-18, 11:28 am)
  • Normal user
Since: 08-14-17
Can you make a 3ds version? If so can you explain to me how to mod super mario maker 3ds?
Posted on 04-24-18, 08:43 pm
  • Normal user
Since: 05-13-18
Can someone make a 3ds version please?
Posted on 05-13-18, 04:43 pm
  • Owner
Since: 05-17-17
From: Mushroom Kingdom
I'll make a 3DS port if I can find the time. Most likely around June.
Old 3DS XL info:
I used to have a 3DSafe A9LH V11.3.0-36U with Luma in my CTRNAND. Since ReiNAND Reibooted and Re-Reileased, I "switch"ed back.
Right now, I have boot9strap with Luma 8.0 as my CFW. Though, I'd like to see other CFW's for B9S.
Posted on 05-13-18, 04:47 pm
  • Normal user
Since: 06-29-17
From: Germany
If you want, you can join our team dedicated to doing this. If you say yes, I'll ask epic_stuff
Hmm, i will think about it :)
The reason why i didn't joined the team was, because the most graphics were already done at this point and just needed to be imported.
I wanted to point that out, because "i will think about it" was not a very good reply.
Posted on 07-29-18, 02:17 pm
  • Normal user
Since: 09-25-18
New link
Posted on 09-25-18, 05:00 am
  • Normal user
Since: 09-27-18
Unfortunately it seems that the link is broken :/ I was very eager to download this! Hopefully you can fix it soon?
Posted on 09-27-18, 09:45 pm
  • Owner
Since: 05-17-17
From: Mushroom Kingdom
Last view from Louiskovski is almost a month ago, so I doubt he would reply.

If anyone else has a mirror, they can upload it I guess
Old 3DS XL info:
I used to have a 3DSafe A9LH V11.3.0-36U with Luma in my CTRNAND. Since ReiNAND Reibooted and Re-Reileased, I "switch"ed back.
Right now, I have boot9strap with Luma 8.0 as my CFW. Though, I'd like to see other CFW's for B9S.
Posted on 09-27-18, 09:47 pm