Mario Making Mods

  • Normal user
Since: 06-29-17
From: Germany
Super Mario Bros ALLSTARS v1.2

This pack replaces the SMB theme with it's 16-bit version from Super Mario Allstars!
Play all your Super Mario Bros stages in SNES style and enjoy the new and updated graphics!
Also big thanks to ValtteriValtteri24 for his great 16-Bit soundtrack for Airship and the Ghost House !

*A port of this mod to Super Mario Maker 2 with new and improved stuff is work-in-progress!*

DOWNLOAD

Example Stages:

Super Mario Flash - Level 1 (Upload coming soon...)
79F6 0000 0389 1CBE

Super Mario Flash - Level 5
529A 0000 038A 0F67

(Super Mario Flash is a famous flashgame from 2007 in the style of SMB's Allstars theme. It also has an own Level Editor and may started the trend of creating and sharing custom Mario Stages! You can play it here!)


Screenshots:



EXTRA NOTE:
This mod uses additional files for backgrounds, that do not exist in the original game. That means, if you use a file replacement tool (Caffiine), it has to be able to add files.
This mod was tested with SDCaffiine v1.4, so it's recommended to use that version or higher to play this mod.


Old Screenshots:
Posted on 01-15-18, 12:53 pm (rev. 12 by Louis Miles on 07-14-19, 02:36 pm)
  • Normal user
Since: 11-02-17
looks great
Posted on 01-16-18, 02:32 am
  • Normal user
Since: 06-29-17
From: Germany
Thanks :)
Here a small update:
Posted on 01-16-18, 07:24 pm
  • Normal user
Since: 12-08-17
From: Canada
That looks great but what are you planning to do for the underground and castle backgrounds ?
Posted on 01-16-18, 07:33 pm
  • Owner
Since: 05-17-17
From: Mushroom Kingdom
If you want, you can join our team dedicated to doing this. If you say yes, I'll ask epic_stuff
Old 3DS XL info:
I used to have a 3DSafe A9LH V11.3.0-36U with Luma in my CTRNAND. Since ReiNAND Reibooted and Re-Reileased, I "switch"ed back.
Right now, I have boot9strap with Luma 8.0 as my CFW. Though, I'd like to see other CFW's for B9S.
Posted on 01-16-18, 07:58 pm
  • Normal user
Since: 06-29-17
From: Germany
That looks great but what are you planning to do for the underground and castle backgrounds ?
Voilà :D


If you want, you can join our team dedicated to doing this. If you say yes, I'll ask epic_stuff
Hmm, i will think about it :)
Posted on 01-17-18, 07:23 pm (rev. 1 by Louis Miles on 01-17-18, 07:23 pm)
  • Normal user
Since: 12-08-17
From: Canada
Okay, how did you do it ?
Does the game load a background if you put one there ?
Did you use ASM hacks ?
Posted on 01-17-18, 07:45 pm (rev. 1 by Lakifume on 01-17-18, 07:52 pm)
SamplasionUser is Offline
Someone
  • Normal user
Since: 11-15-17
From: i dont know
Lakifume's right, you must've done some ASM hacks to do that

My Website

Posted on 01-17-18, 08:15 pm
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Since: 11-02-17
as for the noteblocks, enemies , and a bunch of other things, i STRONGLY reccomend using valteri's edits

like, for example, heres some airship music https://www.youtube.com/watch?v=-qvBbXY8Z-4
and here are his sprites for smb1 https://orig02.deviantart.net/87d6/f/2015/289/2/6/mario_maker_smb1_snes_by_qwertyuiopasd1234567-d9d9ngg.png
Posted on 01-17-18, 08:19 pm
  • Normal user
Since: 06-29-17
From: Germany
Alright. Mod is finished! Download is on it's way ;D


as for the noteblocks, enemies , and a bunch of other things, i STRONGLY reccomend using valteri's edits

like, for example, heres some airship music https://www.youtube.com/watch?v=-qvBbXY8Z-4
and here are his sprites for smb1 https://orig02.deviantart.net/87d6/f/2015/289/2/6/mario_maker_smb1_snes_by_qwertyuiopasd1234567-d9d9ngg.png
That are really nice sprites, but i really wanted to use my own sprites, as it's really fun to create custom sprites! But i will use the cool 16 bit remix soundtrack :)
Posted on 01-28-18, 06:05 pm
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Since: 05-18-17

guys, i hope you know that all he did for the backgrounds was that he edited something in Static.pack (can't remember what it is right now) to make SMB1 style use MW backgrounds or M3 for underground and castle, then he just edited those backgrounds from the other styles.
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 01-28-18, 06:22 pm
  • Normal user
Since: 12-08-17
From: Canada
Wich means that he messed up other styles to make this one work.
Still, great job !
Posted on 01-28-18, 07:37 pm (rev. 1 by Lakifume on 01-28-18, 07:37 pm)
  • Normal user
Since: 06-29-17
From: Germany
Ok, mod can now be downloaded in the first post ;D
guys, i hope you know that all he did for the backgrounds was that he edited something in Static.pack (can't remember what it is right now) to make SMB1 style use MW backgrounds or M3 for underground and castle, then he just edited those backgrounds from the other styles.
Not exactly. With Static.pack you can also tell the game to load new files, that do not exist in the original game :). I may do a tutorial on how to do this, it's pretty simple to do.
Posted on 01-29-18, 05:22 pm
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Since: 05-18-17

Woah, what? Last time I tried that I made the game crash when I went to M1 castle!
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 01-29-18, 05:24 pm
BuntendoUser is Offline
cool dude
  • Administrator
Since: 09-23-17
From: mars
I need to know how to do this.
I need to.

make toturol pls
_________________________
Discord - Buntendo#4069
Twitter - @buntendoswitch
Switch - SW-7334-1776-1312
Posted on 01-29-18, 05:26 pm (rev. 1 by Buntendo on 01-29-18, 05:26 pm)
  • Normal user
Since: 12-08-17
From: Canada
But how did you make a BG file from scratch ? Do you use another one and rename it after ?
Posted on 01-29-18, 05:27 pm
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Since: 05-18-17

I mean you could hex edit a BG file to have M7 or whatever instead of M1 on the bfres.
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 01-29-18, 05:28 pm
  • Normal user
Since: 01-11-18
From: Australia
Looks great. There are a few things that need to be changed, such as the palette icons and skinny Mario's sprites, but I guess you can do that later in another update to the pack.
Posted on 01-29-18, 11:19 pm
  • Normal user
Since: 12-08-17
From: Canada
Changing the palette icons or the preview backgrounds is useless. It's what appears when you play the level that counts.
Posted on 01-29-18, 11:24 pm
  • Normal user
Since: 05-18-17

I personally would still change the palette icons, it's pretty easy to change them.
YouTube: https://www.youtube.com/channel/UCvb-SWK7kHhF1FdrM2r3_OQ
Twitter: https://www.twitter.com/granimated
Discord: GRAnimated ✓ᵛᵉʳᶦᶠᶦᵉᵈ#4979
Posted on 01-30-18, 01:31 am