Mario Making Mods

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Since: 12-08-17
Will this update also replace the sprite effects ?
Posted on 01-17-18, 09:07 pm in wii usmm2 wip Super Mario Land 2: Six Golden Coins
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Since: 12-08-17
Well if you find a way to make echo versions like these for everything it might work. It was just to give you an idea.
Posted on 01-17-18, 10:16 pm in smm2nintendo switch Super Mario Maker: Vanilla Revamped
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Since: 12-08-17
I vote for Buntendo's, although you should add NSMBU mario as well.
Posted on 01-24-18, 06:27 pm in Mario Making Mods Logo Voting
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Since: 12-08-17
Ghost house should be Cap Kingdom. And also don't forget that the castle them has a black background. Overall really good !
Posted on 01-25-18, 05:02 pm in smb13ds Odyssey in 8-bit set
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Since: 12-08-17
What sprites did you change in the file ?
Posted on 01-27-18, 02:02 am in q&a Ask your SMM hacking questions here.
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Since: 12-08-17
Done, enjoy:
http://www.mediafire.com/file/yr6vhwnbkuk084r/StaticSkin.pack
If you like Luigi so much you should also check out those mods:
https://mariomods.net/depot/entry/344-replace-weird-mario-luigi
https://www.youtube.com/watch?v=qaOTigLEO2E&t=147s

Posted on 01-27-18, 03:43 am in q&a Ask your SMM hacking questions here.
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Since: 12-08-17
I used Wexos Toolbox and Hex editor to do so.
GRAnimated made a complete tutorial here: https://github.com/GRAnimated/SMMGuide/wiki
Posted on 01-27-18, 04:13 pm in q&a Ask your SMM hacking questions here.
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Since: 12-08-17
Describe what you did in steps.
Posted on 01-28-18, 01:21 am in q&a Ask your SMM hacking questions here.
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Since: 12-08-17
Wich means that he messed up other styles to make this one work.
Still, great job !
Posted on 01-28-18, 07:37 pm in wii usmm2 wip Super Mario Bros All-Stars (rev. 1 by Lakifume on 01-28-18, 07:37 pm)
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Since: 12-08-17
When you export the Output.bfres from Wexos Toolbox (after replacing the images) you need to extract the gtx files from it and put them in the sarc file using hex editor. Tutorial on how to use hex editor: https://www.youtube.com/watch?v=dnpKTF5N6hk
Posted on 01-29-18, 01:28 pm in q&a Ask your SMM hacking questions here.
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Since: 12-08-17
It's the only way I found that wouldn't crash the game. So what is the simpler way to do it ? Because I don't see it in your guide.
Posted on 01-29-18, 02:28 pm in q&a Ask your SMM hacking questions here.
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Since: 12-08-17
Thanks ! I've made some NSMBU tilesets but didn't put the 20 value at 0A. Is that bad ?
Posted on 01-29-18, 05:10 pm in q&a Ask your SMM hacking questions here.
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Since: 12-08-17
But how did you make a BG file from scratch ? Do you use another one and rename it after ?
Posted on 01-29-18, 05:27 pm in wii usmm2 wip Super Mario Bros All-Stars
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Since: 12-08-17
This mod is awesome ! You only need to change the flagpole to make it perfect. Also, why weren't you able to make the fire Luigi colors ?
Posted on 01-29-18, 08:21 pm in Luigi in Super Mario Maker!
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Since: 12-08-17
Changing the palette icons or the preview backgrounds is useless. It's what appears when you play the level that counts.
Posted on 01-29-18, 11:24 pm in wii usmm2 wip Super Mario Bros All-Stars
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Since: 12-08-17
Do you use something like dropbox or mediafire to upload files ?
Posted on 01-30-18, 01:24 pm in q&a Ask your SMM hacking questions here.
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Since: 12-08-17
Well, mediafire works for me so I guess you should try it.
Posted on 01-30-18, 01:28 pm in q&a Ask your SMM hacking questions here.
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Since: 12-08-17
So now we know how Psycrow did this (this is the SMB1 underwater theme):

Posted on 01-30-18, 02:54 pm in wii u How to add backgrounds!
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Since: 12-08-17
Next thing we need to figure out is how to add something in the StaticSkin.pack !
Posted on 01-31-18, 12:51 am in wii u How to add backgrounds!
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Since: 12-08-17
Are you sure you don't want to make tracks invisible ?
Posted on 02-01-18, 03:42 am in wii u3dssmb1smb3smw Super Mario Maker All-Stars (+Super Mario World)