Mario Making Mods

  • Normal user
Since: 01-06-18
Saw your mod have to say it's amazing. However if you don't mind I have a few suggestions for it:

-Change the canons to look more like "Bomubomu" enemy (make it look more like what the sprite is if possible). Basically you could make the body the part of the pig that doesn't change and the face/nose would be the side that changes.
-Change the MB3 sound effects into the ones from Mario Land 2
-Change the Bowser fireball into the fire balls shot by the Piranha Plant Statues
-Change the Bloopers into the Octopus boss (if possible seeing as it has a bigger sprite)
-Make the Power Meter (the running meter) invisible and make the running sound silent
-Change the Magikoopa's magic into a bat
-Change Thwomps into Pouncers from Mario Land 3
Posted on 01-06-18, 11:09 pm (rev. 8 by Mudkip97 on 01-09-18, 03:01 am)
  • Owner
Since: 05-17-17
From: Mushroom Kingdom
Not until we fix a huge bug with sprite editing.
Old 3DS XL info:
I used to have a 3DSafe A9LH V11.3.0-36U with Luma in my CTRNAND. Since ReiNAND Reibooted and Re-Reileased, I "switch"ed back.
Right now, I have boot9strap with Luma 8.0 as my CFW. Though, I'd like to see other CFW's for B9S.
Posted on 01-07-18, 01:57 am
SamplasionUser is Offline
Someone
  • Normal user
Since: 11-15-17
From: i dont know
Not until we fix a huge bug with sprite editing.
I'm hating the 3ds for being dumb
/me throws knife at 3DS

My Website

Posted on 01-08-18, 10:24 am (rev. 1 by Samplasion on 01-08-18, 10:25 am)
  • Normal user
Since: 06-29-17
From: Germany
Alright, i'm planning to give the mod a big update, including new backgrounds, better sprites for some enemies and (hopefully) working fanfares (fixing that ears shredding boss music for example :P )



Also the spacetheme now uses sprites for dark themes:
Posted on 01-17-18, 07:28 pm
  • Normal user
Since: 12-08-17
From: Canada
Will this update also replace the sprite effects ?
Posted on 01-17-18, 09:07 pm
  • Normal user
Since: 02-14-18
Oh wow a "black & white" theme, that's must be funny to play with this theme x)
_________________________
Discord: Osaro#8932
Skype: are you joking?

Pasta and chatting. Undertale also, that's good.
And shitposting too. It's better with a bit of shitposting.

I use some mods on my favorite games (Minecraft, BOTW, SMM…)
Posted on 02-15-18, 06:28 pm
S.UUser is Offline
  • Normal user
Since: 02-18-18
Hello!
I think this SML 2 custom theme is a very good custom theme.
How to fix the problem that some BGM does not work, such as during P-switch operation, please refer to this thread.
https://mariomods.net/thread/503-bameta-edit
really sorry.
Posted on 02-18-18, 05:04 am
  • Normal user
Since: 05-21-17
From: Final Destination
So we could finally port this mod to SMM3DS, because we can edit the sprites now.
_________________________
YouTube
Posted on 03-05-18, 07:59 pm
  • Normal user
Since: 06-29-17
From: Germany

Improved sprites in the works! I also plan to replace the soundeffects :D
So we could finally port this mod to SMM3DS, because we can edit the sprites now.
Hey that's really cool! Unfortunately, i don't have the 3DS version :P
Posted on 04-04-18, 06:14 pm
  • Normal user
Since: 01-03-18
I have the 3DS version, I could add the backgrounds and tiles but cant do the sprites
_________________________
Check out my other places, subscribing would be nice too:

Deviantart: https://sm-artthings.deviantart.com/
I regularly post art of cartoons, video games and my original characters. I also have montly request slots.

Youtube: https://www.youtube.com/channel/UCTp7iHZlSWGVWtRa5ohlhgQ
Nothing much yet but will soon have things like playthroughs of my Mario Maker levels, good Smash Bros matches and discussions about animation.
Posted on 05-07-18, 06:54 pm
  • Normal user
Since: 06-29-17
From: Germany
Here we go! VERSION 2.0 IS OUT!!

Changelog:

Have Fun :D
DOWNLOAD

I have the 3DS version, I could add the backgrounds and tiles but cant do the sprites
Hey, that would be really cool! If i only knew, how to use Citra emulator (I don't get a single game working on this emulator :P)
Posted on 05-09-18, 02:59 pm
  • Normal user
Since: 12-08-17
From: Canada
Does SMB1 still softlock ? Because if you find a way to avoid that issue could you please make a detailed tutorial.
Posted on 05-09-18, 04:42 pm (rev. 1 by Lakifume on 05-09-18, 04:48 pm)
  • Normal user
Since: 05-22-17
I tried the mod and it crashes if Mario doesn't go off screen at the end, causes the game to get stuck on finish screen.
Posted on 05-09-18, 10:57 pm (rev. 1 by Timmiiverse on 05-10-18, 12:21 am)
  • Normal user
Since: 06-29-17
From: Germany
I tried the mod and it crashes if Mario doesn't go off screen at the end, causes the game to get stuck on finish screen.
Does this happen in SMB3 style? I've checked the mod in every way and it works fine for me. Only Super Mario Bros 1 causes the game to softlock, when finishing (for whatever stupid reason). Oh and NSMBU's Castle theme has this issue as well.
Posted on 05-10-18, 02:48 pm
  • Normal user
Since: 05-22-17
Nope it does not crash in SMB 3 style. Really neat mod btw.

https://clips.twitch.tv/HyperUninterestedWormLeeroyJenkins
Posted on 05-10-18, 04:27 pm
  • Normal user
Since: 01-03-18
Here we go! VERSION 2.0 IS OUT!!

I have the 3DS version, I could add the backgrounds and tiles but cant do the sprites
Hey, that would be really cool! If i only knew, how to use Citra emulator (I don't get a single game working on this emulator :P)

Yeah, but I'd need someone to actually send me the sprites and backgrounds.

And yeah, Citra is really wierd.
_________________________
Check out my other places, subscribing would be nice too:

Deviantart: https://sm-artthings.deviantart.com/
I regularly post art of cartoons, video games and my original characters. I also have montly request slots.

Youtube: https://www.youtube.com/channel/UCTp7iHZlSWGVWtRa5ohlhgQ
Nothing much yet but will soon have things like playthroughs of my Mario Maker levels, good Smash Bros matches and discussions about animation.
Posted on 05-12-18, 10:43 pm
  • Normal user
Since: 01-06-18
If it's okay here are some of my suggestions for the mod.

-Change the Bowser fireballs into the fire balls shot by the Piranha Plant Statues from Mario Land 2
-Change the Fire Ball animation into the ones used in Mario Land 2
-Change the Tiny Bloopers (the ones that follow the Blooper when you shake it) into the Octopus
-Make the Power Meter (the running meter) invisible and make the running sound silent
-Change the Magikoopa's magic into a bat that are used by the Vampire enemy in Mario Land 2 (I noticed on sprite ressource that the magic has a sprite for every rotating animation so it's possible)
-Change Thwomps into "Pouncers" from Wario Land: Mario Land 3
-If possible changing the the canon's bases into the feet of the pigs so that whatever the angle of the canon it will always look almost like it did in Mario Land 2
-Change Skewers into the "Wario Spiky Hand" from Mario Land 2
Posted on 06-30-18, 06:01 am (rev. 2 by Mudkip97 on 06-30-18, 03:23 pm)
  • Normal user
Since: 12-08-17
From: Canada
The magikoopa magic a a sprite for each color only, the game will always make it rotate.
Posted on 06-30-18, 03:09 pm
  • Normal user
Since: 01-06-18
Hmmm I see.
Can each sprite be animated so that it will always spin counter clockwise making it seem like it's in place? Or is that impossible?
Posted on 06-30-18, 03:19 pm (rev. 1 by Mudkip97 on 06-30-18, 03:19 pm)
  • Normal user
Since: 12-08-17
From: Canada
It'll work but the sprite will constantly wobble.
Posted on 06-30-18, 03:26 pm